vqsubq_u32(v128, v128)
Unsigned saturating Subtract. This instruction subtracts the element values of the second source SIMD&FP register from the corresponding element values of the first source SIMD&FP register, places the results into a vector, and writes the vector to the destination SIMD&FP register.If overflow occurs with any of the results, those results are saturated. If saturation occurs, the cumulative saturation bit FPSR.QC is set.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: UQSUB Vd.4S,Vn.4S,Vm.4S
Read time 1 minuteLast updated 25 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 vqsubq_u32(v128 a0, v128 a1)
Parameters
Returns
Type | Description |
|---|---|
| v128 | 128-bit vector |