Documentation

Unity Engine

Unity Engine

vneg_f64(v64)

Floating-point Negate (vector). This instruction negates the value of each vector element in the source SIMD&FP register, writes the result to a vector, and writes the vector to the destination SIMD&FP register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: FNEG Dd,Dn
Read time 1 minuteLast updated a month ago

Definition

public static v64 vneg_f64(v64 a0)

Parameters

a0

64-bit vector a0

Returns

Type

Description

v6464-bit vector