vmovl_u8(v64)
Unsigned Shift Left Long (immediate). This instruction reads each vector element in the lower or upper half of the source SIMD&FP register, shifts the unsigned integer value left by the specified number of bits, places the result into a vector, and writes the vector to the destination SIMD&FP register. The destination vector elements are twice as long as the source vector elements.The USHLL instruction extracts vector elements from the lower half of the source register, while the USHLL2 instruction extracts vector elements from the upper half of the source register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: USHLL Vd.8H,Vn.8B,#0
Read time 1 minuteLast updated 23 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 vmovl_u8(v64 a0)
Parameters
64-bit vector a0
Returns
Type | Description |
|---|---|
| v128 | 128-bit vector |