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Unity Engine

Unity Engine

vmovl_high_u8(v128)

Unsigned Shift Left Long (immediate). This instruction reads each vector element in the lower or upper half of the source SIMD&FP register, shifts the unsigned integer value left by the specified number of bits, places the result into a vector, and writes the vector to the destination SIMD&FP register. The destination vector elements are twice as long as the source vector elements.The USHLL instruction extracts vector elements from the lower half of the source register, while the USHLL2 instruction extracts vector elements from the upper half of the source register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: USHLL2 Vd.8H,Vn.16B,#0
Read time 1 minuteLast updated a month ago

Definition

public static v128 vmovl_high_u8(v128 a0)

Parameters

128-bit vector a0

Returns

Type

Description

v128128-bit vector