# vmov_n_s8(sbyte)

> Duplicate vector element to vector or scalar. This instruction duplicates the vector element at the specified element index in the source SIMD&FP register into a scalar or each element in a vector, and writes the result to the destination SIMD&FP register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: DUP Vd.8B,rn

## Definition

* **Type:** Method
* **Namespace:** [Unity.Burst.Intrinsics](/engine/6000.7/script-reference/unity/burst/intrinsics.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
public static v64 vmov_n_s8(sbyte a0)
```

### Parameters

**** (\[sbyte]\(https\://learn.microsoft.com/dotnet/api/system.sbyte)): SByte a0

### Returns

| Type                                                                 | Description   |
| -------------------------------------------------------------------- | ------------- |
| [v64](/engine/6000.7/script-reference/unity/burst/intrinsics/v64.md) | 64-bit vector |
