Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


vmlsq_lane_u16(v128, v128, v64, int)

Multiply-Subtract from accumulator (vector, by element). This instruction multiplies the vector elements in the first source SIMD&FP register by the specified value in the second source SIMD&FP register, and subtracts the results from the vector elements of the destination SIMD&FP register. All the values in this instruction are unsigned integer values.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: MLS Vd.8H,Vn.8H,Vm.H[lane]
Read time 1 minuteLast updated a month ago

Definition

public static v128 vmlsq_lane_u16(v128 a0, v128 a1, v64 a2, int a3)

Parameters

128-bit vector a0

128-bit vector a1

a2

64-bit vector a2

a3

Lane index to a2. Must be an immediate in the range of [0..3]

Returns

Type

Description

v128128-bit vector