vld1_u32(uint*)
Load multiple single-element structures to a register. This instruction loads multiple single-element structures from memory and writes the result to a SIMD&FP register. Equivalent instruction: LD1 {Vt.2S},[Xn]
Read time 1 minuteLast updated 21 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v64 vld1_u32(uint* a0)
Parameters
Pointer to the address to load from
Returns
Type | Description |
|---|---|
| v64 | 64-bit vector |