vfmsh_f16(f16, f16, f16)
Floating-point Fused Multiply-Subtract (scalar). This instruction multiplies the values of the first two SIMD&FP source registers, negates the product, adds that to the value of the third SIMD&FP source register, and writes the result to the SIMD&FP destination register.A floating-point exception can be generated by this instruction. Depending on the settings in FPCR, the exception results in either a flag being set in FPSR, or a synchronous exception being generated. For more information, see Floating-point exception traps.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: FMSUB Hd,Hn,Hm,Ha
Read time 1 minuteLast updated 22 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static f16 vfmsh_f16(f16 a0, f16 a1, f16 a2)
Parameters
Returns
Type | Description |
|---|---|
| f16 | f16 |