vcreate_s32(ulong)
Insert vector element from another vector element. This instruction copies the vector element of the source SIMD&FP register to the specified vector element of the destination SIMD&FP register.This instruction can insert data into individual elements within a SIMD&FP register without clearing the remaining bits to zero.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: INS Vd.D[0],Xn
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v64 vcreate_s32(ulong a0)
Parameters
UInt64 a0
Returns
Type | Description |
|---|---|
| v64 | 64-bit vector |