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Unity Engine

Unity Engine

vclezd_s64(long)

Compare signed Less than or Equal to zero (vector). This instruction reads each vector element in the source SIMD&FP register and if the signed integer value is less than or equal to zero sets every bit of the corresponding vector element in the destination SIMD&FP register to one, otherwise sets every bit of the corresponding vector element in the destination SIMD&FP register to zero.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: CMLE Dd,Dn,#0
Read time 1 minuteLast updated a month ago

Definition

public static ulong vclezd_s64(long a0)

Parameters

Int64 a0

Returns

Type

Description

ulongUInt64