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Unity Engine


Unity Engine


vabdq_u32(v128, v128)

Unsigned Absolute Difference (vector). This instruction subtracts the elements of the vector of the second source SIMD&FP register from the corresponding elements of the first source SIMD&FP register, places the the absolute values of the results into a vector, and writes the vector to the destination SIMD&FP register.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: UABD Vd.4S,Vn.4S,Vm.4S
Read time 1 minuteLast updated a month ago

Definition

public static v128 vabdq_u32(v128 a0, v128 a1)

Parameters

128-bit vector a0

128-bit vector a1

Returns

Type

Description

v128128-bit vector