# ExpectVectorized()

> Must be called from inside a loop. Will cause a compiler error in Burst-compiled code if the loop is not auto-vectorized.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Burst.CompilerServices](/engine/6000.7/script-reference/unity/burst/compilerservices.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
public static void ExpectVectorized()
```
