# EnableFastMath

> This property is no longer used and will be removed in a future major release. Use the [BurstCompile(FloatMode = FloatMode.Fast)] on the method directly to enable this feature

## Definition

* **Type:** Property
* **Namespace:** [Unity.Burst](/engine/6000.7/script-reference/unity/burst.md)
* **Assembly:** UnityEngine.BurstModule

> **Warning:**
>
> **Deprecated.** This property is no longer used and will be removed in a future major release. Use the \[BurstCompile(FloatMode = FloatMode.Fast)] on the method directly to enable this feature

```csharp
public bool EnableFastMath { get; set; }
```
