# IsLoadAdditionalLibrarySupported()

> Check if the LoadAdditionalLibrary API is supported by the current version of Unity

## Definition

* **Type:** Method
* **Namespace:** [Unity.Burst](/engine/6000.7/script-reference/unity/burst.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
public static bool IsLoadAdditionalLibrarySupported()
```

### Returns

| Type                                                          | Description                                                                       |
| ------------------------------------------------------------- | --------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if the LoadAdditionalLibrary API can be used by the current version of Unity |
