# ResolveConflict()

> Resolve a conflict if element was already modified by another script.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Android.Gradle.Manifest](/engine/6000.7/script-reference/unity/android/gradle/manifest.md)
* **Assembly:** Unity.Android.Gradle

```csharp
public void ResolveConflict()
```

### Remarks

If element was not modified, the build will fail. This is to make sure that the method was used explicitly for resolving an existing conflict.
