# GradlePlugin(string, string, bool)

> Element constructor.

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.Android.Gradle](/engine/6000.7/script-reference/unity/android/gradle.md)
* **Assembly:** Unity.Android.Gradle

```csharp
public GradlePlugin(string id, string version = null, bool apply = true)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Plugin ID.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Plugin version.**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): Should plugin be applied.
