# Move, rotate, and scale in increments

> Transform a GameObject in increments. If you need to change how much you are moving, rotating, or scaling, you can change the increment snap values.

Use incremental snapping to move, rotate, or scale GameObjects by precise, discrete values.

To move, rotate, or scale by increment snap values when incremental snapping is not enabled, hold down **Control** (macOS: **Command**) while you use one of the [transform gizmos](/engine/6000.7/manual/working-with-scenes/scenes-manage-gameobjects/positioning-game-objects.md) in the Scene view.

## Move a GameObject in increments

To enable incremental snapping for the Move tool, select **Toggle incremental Grid snapping** in the [**Grid and Snap**](/engine/6000.7/manual/working-with-scenes/scenes-manage-gameobjects/overlays/reference/overlay-grid-snap-reference.md) overlay. To control the snap distance, set a value for **Incremental snapping size**.

## Rotate a GameObject in increments

To enable incremental snapping for the Rotate tool, select **Toggle angle snapping** in the [**Grid and Snap**](/engine/6000.7/manual/working-with-scenes/scenes-manage-gameobjects/overlays/reference/overlay-grid-snap-reference.md) overlay. To control the rotation snapping, set a value for **Incremental angle snap size**.

## Scale a GameObject in increments

To enable incremental snapping for the Scale tool, select **Toggle scale snapping** in the [**Grid and Snap**](/engine/6000.7/manual/working-with-scenes/scenes-manage-gameobjects/overlays/reference/overlay-grid-snap-reference.md) overlay. To control the scale snapping, set a value for **Scale snap multiplier**.

## Additional resources

* [Scene view grid snapping](/engine/6000.7/manual/working-with-scenes/scenes-manage-gameobjects/grid-snapping.md)
* [Grid and Snap overlay reference](/engine/6000.7/manual/working-with-scenes/scenes-manage-gameobjects/overlays/reference/overlay-grid-snap-reference.md)
* [Overlays](/engine/6000.7/manual/working-with-scenes/scenes-manage-gameobjects/overlays.md)
* [The Scene view](/engine/6000.7/manual/unity-editor/editor-windows-views-reference/using-the-scene-view.md)
* [Position GameObjects](/engine/6000.7/manual/working-with-scenes/scenes-manage-gameobjects/positioning-game-objects.md)
