# Rendering trails

> Techniques for rendering trails that appear behind moving GameObjects, and applying materials to those trails.

Techniques for rendering trails that appear behind moving GameObjects, and applying materials to those trails.

| **Topic**                                                                                                                                                                               | **Description**                                                     |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------- |
| [Introduction to trail rendering](/engine/6000.7/manual/visual-effects/lines-trails-billboards/rendering-trails/trail-rendering-introduction.md)                                        | Understand how Unity renders trails that follow moving GameObjects. |
| [Draw and configure a trail behind a moving GameObject](/engine/6000.7/manual/visual-effects/lines-trails-billboards/rendering-trails/draw-configure-trail-behind-moving-gameobject.md) | Create and configure a trail, including its size and material.      |
| [Trail renderer component reference](/engine/6000.7/manual/visual-effects/lines-trails-billboards/rendering-trails/class-trail-renderer.md)                                             | Explore the properties of the Trail Renderer component.             |
