# Visual effects

> Understand the different visual effect options in Unity, including particle systems, lens flares, and light halos.

This section provides information on the visual effects available in Unity.


**Scene that uses post-processing effects.:**
![](/api/media?file=/engine/6000.7/media/images/PostProcessing-1.jpg)

| **Topic**                                                                                 | **Description**                                                                         |
| ----------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------- |
| [Particle systems](/engine/6000.7/manual/visual-effects/particle-systems.md)              | How to choose between Unity's different particle systems, and use them in your project. |
| [Decals](/engine/6000.7/manual/visual-effects/decals.md)                                  | How to create decal and projector effects.                                              |
| [Lens flares](/engine/6000.7/manual/visual-effects/lens-flares.md)                        | How to create lens flare.                                                               |
| [Light halos](/engine/6000.7/manual/visual-effects/haloes.md)                             | How to create halo effects.                                                             |
| [Line and trail effects](/engine/6000.7/manual/visual-effects/lines-trails-billboards.md) | How to render lines, trails, and billboards.                                            |
| [Visual Effect Graph package reference](/engine/6000.7/manual/visual-effects/vfxgraph.md) | Reference resources for the Visual Effect Graph package.                                |

## Additional resources and examples

* 📖 **E-Book**: [The definitive guide to creating advanced visual effects in Unity (Unity 6 edition)](https://unity.com/resources/creating-advanced-vfx-unity6?isGated=false)
* 📖 **E-Book**: [Create popular shaders and visual effects with the Universal Render Pipeline (Unity 6 edition)](https://unity.com/resources/create-shaders-visual-effects-urp-unity-6?isGated=false)
* 📖 **E-Book**: [Introduction to the Universal Render Pipeline for advanced creators (Unity 6 edition)](https://unity.com/resources/introduction-to-urp-advanced-creators-unity-6?isGated=false)
* 📺 **Video**: [Compute shaders - Part 1: Particle fun](https://www.youtube.com/watch?v=omZap7XHxKc)
* 📺 **Video**: [Compute shaders - Part 2: Flocking](https://www.youtube.com/watch?v=1rOinLsyXAA)
* 📺 **Video**: [Compute shaders - Part 3: Vertex animation](https://www.youtube.com/watch?v=kcDtiqXRVOc)
* 📺 **Video**: [Introduction to the Render Graph in Unity 6](https://youtu.be/U8PygjYAF7A)
* 📺 **Video**: [VFX Graph Learning Templates](https://youtu.be/DKVdg8DsIVY)
* 📺 **Video**: [Understanding URP settings and essentials](https://youtu.be/HCXCmHgV7Sk)
