# Configure 2D Physics Core scenes

> Share and pin the properties of 2D Physics Core components, and configure global properties.

Share and pin the properties of 2D Physics Core components, and configure global properties.

> **Note:**
>
> This documentation is about using Pose, Area, and Constraint components. To use 2D physics in the Unity Editor using components like the Rigidbody 2D component, refer to [2D physics](/engine/6000.7/manual/unity2d/2d-physics.md.md) instead.

| **Topic**                                                                                                                             | **Description**                                                                                                                                        |
| ------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------ |
| [Share properties across multiple 2D Physics Core components](/engine/6000.7/manual/unity2d/2d-physics-api/properties/definitions.md) | Share the same properties across multiple 2D Physics Core components, using definition assets and geometry assets.                                     |
| [Pin properties in 2D Physics Core](/engine/6000.7/manual/unity2d/2d-physics-api/properties/pin-properties.md)                        | Pin frequently used properties to the top of the **Inspector** window of a 2D Physics Core component, so you can edit them without expanding sections. |
| [Attach custom data to 2D Physics Core objects](/engine/6000.7/manual/unity2d/2d-physics-api/properties/custom-data.md)               | Attach values to 2D Physics Core objects so you can fetch them with the API later.                                                                     |
| [Configure global 2D Physics Core settings](/engine/6000.7/manual/unity2d/2d-physics-api/properties/class-physics-core-settings2d.md) | To configure global settings for 2D Physics Core, create and assign a Physics Core Settings 2D asset.                                                  |
| [2D Physics Core preferences reference](/engine/6000.7/manual/unity2d/2d-physics-api/properties/preferences-window-reference.md)      | Explore the properties you can use to configure how 2D Physics Core draws and edits physics objects in the Scene view.                                 |

## Additional resources

* [Introduction to 2D Physics Core](/engine/6000.7/manual/unity2d/2d-physics-api/introduction.md)
* [Creating a scene with 2D Physics Core](/engine/6000.7/manual/unity2d/2d-physics-api/create-objects.md)
* [Collisions and interactions in 2D Physics Core](/engine/6000.7/manual/unity2d/2d-physics-api/interactions.md)
* [PhysicsCore2D repository](https://github.com/Unity-Technologies/PhysicsExamples2D/tree/master) on GitHub
