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Adding pre-built effects via Renderer Features in URP

Resources for adding pre-built render passes to URP, and configuring their behaviour.
Read time 1 minuteLast updated a month ago

A Renderer Feature is an asset that lets you add a built-in effect to a Universal Render Pipeline (URP) Renderer, and configure its behavior.

Page

Description

Add a Renderer Feature to a URP RendererAdd one of the built-in Renderer Features to a URP Renderer.
Example of creating a custom rendering effect with the Render Objects Renderer FeatureAn example that draws a silhouette when a character goes behind other objects.
Render Objects Renderer Feature referenceExplore the properties and settings of the Render Objects Renderer Feature, to configure how Unity draws objects.

Additional resources