# Edge-to-edge rendering support for Android applications

> Extend your application content behind Android system bars for edge-to-edge rendering.

Extend your application content behind Android system bars for edge-to-edge rendering.

Android system bars generate window insets that define the screen area the system bars occupy. Edge-to-edge rendering allows your application content to extend behind the system bars, making full use of the available screen space.

| **Topic**                                                                                                                                       | **Description**                                                                                                                                                    |
| ----------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| **[Android system bars and window insets](/engine/6000.7/manual/platform-specific/android/developing/edge-to-edge-rendering/window-insets.md)** | Understand how Android system bars and window insets affect the screen space available for your application.                                                       |
| **[Configure edge-to-edge rendering](/engine/6000.7/manual/platform-specific/android/developing/edge-to-edge-rendering/manage-system-bars.md)** | Control the visibility of Android system bars, adjust their appearance and background, and extend your application content behind them for edge-to-edge rendering. |

## Additional resources

* [System Bars](/engine/6000.7/manual/platform-specific/android/getting-started/class-player-settings.md#insets)
* [`Screen.safeArea`](/engine/6000.7/script-reference/unityengine/screen/safearea.md)
