# Scriptable Build Pipeline


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[com.unity.scriptablebuildpipeline](https://docs.unity3d.com/Packages/com.unity.scriptablebuildpipeline@4.0/manual/index.html) {/* Missing image: ../uploads/Main/iconRel.png (author review needed) */}

## Description

The Scriptable Build Pipeline moves the asset bundle build pipeline to C#. Use the pre-defined build flows, or create your own using the divided up APIs. This system improves build time, fixes incremental build, and provides greater flexibility.

## Version information

### Released for Unity

Package version 4.0.1 is released for Unity Editor version 6000.7.

### Compatible with Unity

These package versions are available in Unity version 6000.7:

| **Documentation location:**                                                                                                        | **State** | **Versions available:** |
| ---------------------------------------------------------------------------------------------------------------------------------- | --------- | ----------------------- |
| [com.unity.scriptablebuildpipeline@4.0](https://docs.unity3d.com/Packages/com.unity.scriptablebuildpipeline@4.0/manual/index.html) | released  | 4.0.0, 4.0.1            |

## Keywords

[build](/engine/6000.7/manual/packages-list/packages-all/pack-keys.md#build) , [bundle](/engine/6000.7/manual/packages-list/packages-all/pack-keys.md#bundle) , [bundles](/engine/6000.7/manual/packages-list/packages-all/pack-keys.md#bundles) , [assetbundles](/engine/6000.7/manual/packages-list/packages-all/pack-keys.md#assetbundles) , [cache](/engine/6000.7/manual/packages-list/packages-all/pack-keys.md#cache) , [server](/engine/6000.7/manual/packages-list/packages-all/pack-keys.md#server)
