# Single Channel texture Import Settings window reference

> Explore the settings for a single channel texture.

The **Single Channel** texture type formats the texture asset so it only has one channel. With this texture type, you can also set the [Texture Shape](/engine/6000.7/manual/materials-and-shaders/textures/textures-reference/class-texture-importer.md#textureshape).

{ /*  This table uses single sourcing. For information on how to edit it, see https://confluence.unity3d.com/display/DOCS/Single-sourcing+table+rows.  */ }

| Property    | Description                                                                                                                                                                                                                                                                                                |
| ----------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Channel** | Specifies which color channel from the texture source file to use for the single-channel texture asset.- **Alpha**: The single-channel texture asset uses the alpha channel of the texture source file.
- **Red**: The single-channel texture asset uses the red color channel of the texture source file. |

In addition, you can use the [Platform-specific overrides](/engine/6000.7/manual/materials-and-shaders/textures/textures-reference/class-texture-importer.md.md#platform) panel to set default options and overrides for specific platforms.
