Access shader material properties in a script
Use the MaterialProperty API to access material properties.
Read time 1 minuteLast updated a month ago
Material properties are represented in C# code by the MaterialProperty class.
To access variables defined in your HLSL code, you can call Material.GetFloat, Material.SetFloat. There are other, similar methods; see the Material API documentation for a full list. When you access HLSL variables using these APIs, it doesn't matter whether the variable is a material property or not.