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Color space and HDR in the Built-in Render Pipeline

Resources for working with HDR in the Built-in Render Pipeline.
Read time 1 minuteLast updated a month ago

Important
The Built-In Render Pipeline is deprecated and will be made obsolete in a future release.
It remains supported, including bug fixes and maintenance, through the full Unity 6.7 LTS lifecycle.
Resources for applying high dynamic range (HDR) to increase the range of colour and luminosity values specific to the Built-in Render Pipeline.

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Description

HDR in the Built-in Render PipelineUnderstand how HDR works differently in the Built-in Render Pipeline.