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Unity Engine


Unity Engine


Texture maps

Use texture maps to add detail to the surface of a model.
Read time 1 minuteLast updated a month ago

Approaches for adding detail to the surface of a model.

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Description

Normal mapsTechniques for adding surface detail such as bumps, grooves, and scratches that catch the light.
Height mapsLearn about shifting the areas of the visible surface texture, to achieve a surface-level occlusion effect.
Occlusion mapsLearn about providing information about which areas of the model should receive high or low indirect lighting.
Add light emission to a materialMake a material appear as a visible source of light in your scene.
Secondary Maps and Detail MaskLearn about creating sharp detail when a material is viewed up close.