Set the Lighting Mode of a scene
Use a Lighting Settings Asset to set the Lighting Mode for a scene.
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- Select the Lighting Settings Asset for the Scene.
- In the Inspector, navigate to Mixed Lighting.
- Use the drop-down menu to set the Lighting Mode.
If your project uses the High-Definition Render Pipeline (HDRP), follow the instructions in the HDRP Shadowmask Lighting Mode documentation instead.
Match shadow colors in Subtractive mode
When you set a Scene's Lighting Mode to Subtractive, Unity displays the Realtime Shadow Color property in the Lighting window. Unity uses this color when it combines real-time shadows with baked shadows. Change this value to approximate the color of the indirect lighting in your Scene, to better match the real-time shadows with the baked shadows.