# Simulating real-world cameras with Physical Cameras

> Resources and techniques for using a Physical Camera component, which uses the camera settings as most 3D modeling applications.

Resources and techniques for using a Physical Camera component, which has the same camera settings as most 3D modeling applications.

| **Page**                                                                                     | **Description**                                                                                                                        |
| -------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| [Physical Cameras](/engine/6000.7/manual/cameras/physical/introduction.md)                   | Understand how a Physical Camera component simulates real-word cameras, including settings such as focal length and sensor size.       |
| [Widen the view with Lens Shift](/engine/6000.7/manual/cameras/physical/lens-shift.md)       | Offset the camera lens from its sensor horizontally and vertically, to reposition an object in the frame with little or no distortion. |
| [Crop or stretch the view with Gate Fit](/engine/6000.7/manual/cameras/physical/gate-fit.md) | Resources about using the **Gate Fit** setting to crop, overscan or stretch the camera view.                                           |

## Additional resources

* [Physical Camera Inspector window reference for URP](/engine/6000.7/manual/cameras/urp/camera-components-reference/physical-camera-reference.md)
