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Unity Engine


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Unity Engine


Animation window

Preview, create, and modify animation clips in the Editor.
Read time 1 minuteLast updated a month ago

Use the Animation window to preview, create, and modify animation clips assigned to a GameObject. You can also use the Animation window to add Animation Events to an animation clip. An Animation Event calls a function at a specific time.

Topic

Description

Use the Animation viewOpen the Animation view and preview and edit animation clips.
Create a new animation clipUnderstand how to create animation clips in the Editor.
Animate a GameObjectAutomatically or manually add keyframes to animate a GameObject.
Use Animation curvesUnderstand how to use animation curves in the Editor.
Edit Animation curvesAdd, move, and edit keys in the Curve Editor.
Rotation in animationsPick Euler or Quaternion rotation interpolation to define how transitions between orientations look.
Key manipulation in Dopesheet modeBox-select keys in Dopesheet mode, then move, scale, or ripple-edit groups of keys with the selection handles.
Key manipulation in Curves modeBox-select keys on curves in Curves mode, then move, scale, or ripple-edit groups of keys with the selection handles.
Add an Animation EventUse an Animation Event to call a function at a specific point in time.
Work with blend shapesImport blend shapes to create blend animation.

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