# angularVelocity

> Sets the vector representing the current angular velocity of the tracked node.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.XR](/engine/6000.6/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
public Vector3 angularVelocity { set; }
```
