# srcHdrColorGamut

> The ColorGamut of the source texture if XRDisplaySubsystem.XRBlitParams.srcHdrEncoded is true.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.XR](/engine/6000.6/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
public ColorGamut srcHdrColorGamut
```
