# PositionAndOrientation

> Stabilizes the image for changes to both the user's head position and orientation. This is best for world-locked content that you want to remain stationary as the user walks around.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.XR](/engine/6000.6/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
PositionAndOrientation = 1
```
