# MeshCollider

> If the generation was successful, physics data has been written to this MeshCollider.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.XR](/engine/6000.6/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
public readonly MeshCollider MeshCollider { get; }
```

### Remarks

Check [MeshGenerationResult.Status](/engine/6000.6/script-reference/unityengine/xr/meshgenerationresult/status.md) to determine if the generation was successful. [MeshCollider](/engine/6000.6/script-reference/unityengine/meshcollider.md) may be null if a null [MeshCollider](/engine/6000.6/script-reference/unityengine/meshcollider.md) was provided to [XRMeshSubsystem.GenerateMeshAsync](/engine/6000.6/script-reference/unityengine/xr/xrmeshsubsystem/generatemeshasync.md).

Additional Resources: [XRMeshSubsystem.GenerateMeshAsync](/engine/6000.6/script-reference/unityengine/xr/xrmeshsubsystem/generatemeshasync.md)
