# TryGetHapticCapabilities(out HapticCapabilities)

> Gets the haptic capabilities of the device.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.XR](/engine/6000.6/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

## TryGetHapticCapabilities(HapticCapabilities)

```csharp
public bool TryGetHapticCapabilities(out HapticCapabilities capabilities)
```

### Parameters

**** (\[HapticCapabilities]\(/engine/6000.6/script-reference/unityengine/xr/hapticcapabilities)): A HapticCapabilities struct to receive the capabilities of this device.

### Returns

| Type                                                          | Description                                                                       |
| ------------------------------------------------------------- | --------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns true if the device supports any form of haptics. Returns false otherwise. |
