# TryGetChildBones(List<Bone>)

> Get the child bones of this bone.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.XR](/engine/6000.6/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
public bool TryGetChildBones(List<Bone> childBones)
```

### Parameters

**** (\[List\<Bone>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.list-1)): A list of bones that will be filled out with the children bones of this bone.

### Returns

| Type                                                          | Description                                                   |
| ------------------------------------------------------------- | ------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | true if bone can be queried for child bones; otherwise false. |
