# OnPhraseRecognized

> Event that gets fired when the phrase recognizer recognizes a phrase.

## Definition

* **Type:** Event
* **Namespace:** [UnityEngine.Windows.Speech](/engine/6000.6/script-reference/unityengine/windows/speech.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public event PhraseRecognizer.PhraseRecognizedDelegate OnPhraseRecognized
```
