# InitialSilenceTimeoutSeconds

> The time length in seconds before dictation recognizer session ends due to lack of audio input in case there was no audio heard in the current session.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Windows.Speech](/engine/6000.6/script-reference/unityengine/windows/speech.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float InitialSilenceTimeoutSeconds { get; set; }
```

### Remarks

The default value is 5 seconds.
