# DictationRecognizer.DictationHypothesisDelegate

> Callback indicating a hypothesis change event. You should register with DictationHypothesis event.

## Definition

* **Type:** Delegate
* **Namespace:** [UnityEngine.Windows.Speech](/engine/6000.6/script-reference/unityengine/windows/speech.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public delegate void DictationRecognizer.DictationHypothesisDelegate(string text)
```
