# CreateDirectory(string)

> Creates directory in the specified path.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Windows](/engine/6000.6/script-reference/unityengine/windows.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static void CreateDirectory(string path)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The directory path to create.

### Remarks

This method has no return value and doesn't report whether it successfully created the directory. It doesn't throw an exception if the directory already exists or if creation fails.

**Note:** This method is available only on the Universal Windows Platform.
