# DSPTime

> Update time based on the DSP (Digital Signal Processing) clock. Use this value to synchronize playback with Audio.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Video](/engine/6000.6/script-reference/unityengine/video.md)
* **Assembly:** UnityEngine.VideoModule

```csharp
DSPTime = 0
```

### Remarks

Use this setting if you want the video to synchronize with the audio even if the frame rate drops or changes.
