# StopEventID

> The default name ID of the stop event.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.VFX](/engine/6000.6/script-reference/unityengine/vfx.md)
* **Assembly:** UnityEngine.VFXModule

```csharp
public static readonly int StopEventID
```

### Remarks

Additional Resources: PlayEvent.
