# GetTexture

> Gets the value of a named texture property.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.VFX](/engine/6000.6/script-reference/unityengine/vfx.md)
* **Assembly:** UnityEngine.VFXModule

## GetTexture(int)

Gets the value of a named texture property.

```csharp
public Texture GetTexture(int nameID)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The ID of the property. This is the same ID that [Shader.PropertyToID](/engine/6000.6/script-reference/unityengine/shader/propertytoid.md) returns.

### Returns

| Type                                                              | Description                                                                                                                                                                     |
| ----------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Texture](/engine/6000.6/script-reference/unityengine/texture.md) | The value for the texture you specify. Returns `null` if [VisualEffect.HasTexture](/engine/6000.6/script-reference/unityengine/vfx/visualeffect/hastexture.md) returns `false`. |

## GetTexture(string)

Gets the value of a named texture property.

```csharp
public Texture GetTexture(string name)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The name of the property.

### Returns

| Type                                                              | Description                                                                                                                                                                     |
| ----------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Texture](/engine/6000.6/script-reference/unityengine/texture.md) | The value for the texture you specify. Returns `null` if [VisualEffect.HasTexture](/engine/6000.6/script-reference/unityengine/vfx/visualeffect/hastexture.md) returns `false`. |
