# viewCount

> The number of views to render in the pass. In Unity, there are different methods of rendering a Camera in XR. For multiple pass rendering, viewTotal is 2 and viewCount will be 1. For other XR rendering methods, both viewTotal and viewCount are 2.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.VFX](/engine/6000.6/script-reference/unityengine/vfx.md)
* **Assembly:** UnityEngine.VFXModule

```csharp
public uint viewCount
```
