# operator -(Vector4)

> Negates a vector.

## Definition

* **Type:** Operator
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Vector4 operator -(Vector4 a)
```

### Parameters

**** (\[Vector4]\(/engine/6000.6/script-reference/unityengine/vector4)): The vector to negate.

### Returns

| Type                                                              | Description |
| ----------------------------------------------------------------- | ----------- |
| [Vector4](/engine/6000.6/script-reference/unityengine/vector4.md) |             |

### Remarks

Each component in the result is negated.

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        // prints (-1.0,-2.0,-3.0,-4.0)
        print(-new Vector4(1, 2, 3, 4));
    }
}
```
