# operator +(Vector2Int, Vector2Int)

> Adds two vectors.

## Definition

* **Type:** Operator
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Vector2Int operator +(Vector2Int a, Vector2Int b)
```

### Parameters

**** (\[Vector2Int]\(/engine/6000.6/script-reference/unityengine/vector2int)): The first vector to add.**** (\[Vector2Int]\(/engine/6000.6/script-reference/unityengine/vector2int)): The second vector to add.

### Returns

| Type                                                                    | Description |
| ----------------------------------------------------------------------- | ----------- |
| [Vector2Int](/engine/6000.6/script-reference/unityengine/vector2int.md) |             |

### Remarks

Adds corresponding components together.
