# WebCam

> Request permission to use any video input sources attached to the device.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
WebCam = 1
```

### Remarks

You need to ask permission for access to the camera on iOS and Web platforms. You can project the feed of webcams, integrated cameras, and external cameras onto a Texture, GameObject or RawImage in your application. Use [WebCamTexture](/engine/6000.6/script-reference/unityengine/webcamtexture.md) to use your camera feed on the texture of an object.

Access to cameras is required especially for the following features:

* Augmented Reality (AR)
* Mixed reality (MR)
* Gesture-based mechanics
* Photo or video filters
* Real-time in-app communication.
