# visualElement

> The referenced VisualElement.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public VisualElement visualElement { get; set; }
```

### Remarks

This is stored as a weak reference, which might be null if the element has been destroyed.
