# HasBinding(BindingId)

> Allows to know if a target property has a binding associated to it.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
public bool HasBinding(BindingId bindingId)
```

### Parameters

**** (\[BindingId]\(/engine/6000.6/script-reference/unityengine/uielements/bindingid)): The binding ID.

### Returns

| Type                                                          | Description                                              |
| ------------------------------------------------------------- | -------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | `true` if the property has a binding; `false` otherwise. |
