# DynamicPostProcessing

> Optimizes rendering of a VisualElement that is subject to have post-processing effects (filters) applied to it.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.UIElements](/engine/6000.6/script-reference/unityengine/uielements.md)
* **Assembly:** UnityEngine.UIElementsModule

```csharp
DynamicPostProcessing = 16
```
